townsquare/src/components/TownInfo.vue

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<template>
<ul class="info">
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<li class="set" v-bind:class="['set-' + set]"></li>
<li v-if="players.length < 5">Please add more players!</li>
<li>
{{ players.length }} <font-awesome-icon class="players" icon="users" />
{{ teams.alive }} <font-awesome-icon class="alive" icon="heartbeat" />
{{ teams.votes }} <font-awesome-icon class="votes" icon="vote-yea" />
</li>
<li v-if="players.length >= 5">
{{ teams.townsfolk }}
<font-awesome-icon class="townsfolk" icon="user-friends" />
{{ teams.outsiders }}
<font-awesome-icon
class="outsider"
v-bind:icon="teams.outsiders > 1 ? 'user-friends' : 'user'"
/>
{{ teams.minions }}
<font-awesome-icon
class="minion"
v-bind:icon="teams.minions > 1 ? 'user-friends' : 'user'"
/>
{{ teams.demons }}
<font-awesome-icon
class="demon"
v-bind:icon="teams.demons > 1 ? 'user-friends' : 'user'"
/>
<template v-if="teams.travellers">
{{ teams.travellers }}
<font-awesome-icon
class="traveller"
v-bind:icon="teams.travellers > 1 ? 'user-friends' : 'user'"
/>
</template>
</li>
</ul>
</template>
<script>
import gameJSON from "./../game";
export default {
props: {
players: {
type: Array,
required: true
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},
set: {
type: String,
required: true
}
},
computed: {
teams: function() {
const nontravellers = this.players.filter(
player => player.role.team !== "traveller"
).length;
const alive = this.players.filter(player => player.hasDied !== true)
.length;
return {
...gameJSON[nontravellers - 5],
travellers: this.players.length - nontravellers,
alive,
votes:
alive +
this.players.filter(
player => player.hasDied === true && player.hasVoted !== true
).length
};
}
}
};
</script>
<style lang="scss">
@import "../vars.scss";
.info {
position: absolute;
display: flex;
left: 50%;
top: 50%;
width: 20%;
height: 20%;
margin-left: -10%;
margin-top: -5%;
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padding: 50px 0 0;
align-items: center;
align-content: center;
justify-content: center;
flex-wrap: wrap;
background: url("../assets/demon-head.png") center center no-repeat;
background-size: auto 100%;
li {
display: block;
white-space: nowrap;
font-weight: bold;
text-align: center;
padding: 0 5px;
width: 100%;
filter: drop-shadow(0 0 2px rgba(0, 0, 0, 0.7));
svg {
margin-right: 10px;
}
.players {
color: #00f700;
}
.alive {
color: #ff4a50;
}
.votes {
color: #1cfff2;
}
.townsfolk {
color: $townsfolk;
}
.outsider {
color: $outsider;
}
.minion {
color: $minion;
}
.demon {
color: $demon;
}
.traveller {
color: $traveller;
}
}
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li.set {
width: 220px;
height: 200px;
background: 0 center no-repeat;
background-size: 100% auto;
position: absolute;
top: -50px;
&.set-TB {
background-image: url("../assets/set-tb.png");
}
&.set-BMR {
background-image: url("../assets/set-bmr.png");
}
&.set-SNV {
background-image: url("../assets/set-snv.png");
}
}
}
</style>