481 lines
12 KiB
Go
481 lines
12 KiB
Go
package bufferedvid
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import (
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"bytes"
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"encoding/binary"
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"fmt"
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"image"
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"image/color"
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"math/rand"
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"os"
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"time"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/canvas"
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"fyne.io/fyne/v2/theme"
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"fyne.io/fyne/v2/widget"
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"github.com/zergon321/reisen"
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)
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func staticNoiseImage(w, h int) *image.RGBA {
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i := image.NewRGBA(image.Rect(0, 0, w, h))
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for x := 0; x < w; x++ {
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for y := 0; y < h; y++ {
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lum := uint8(rand.Float32() * 255)
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i.Set(x, y, color.RGBA{lum, lum, lum, 255})
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}
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}
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return i
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}
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const (
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width = 1280
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height = 720
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frameBufferSize = 1024
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sampleRate = 44100
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channelCount = 2
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bitDepth = 8
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sampleBufferSize = 32 * channelCount * bitDepth * 1024
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)
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// player holds all the data
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// necessary for playing video.
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type player struct {
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pix *image.NRGBA
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ticker <-chan time.Time
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errs <-chan error
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frameBuffer <-chan *image.RGBA
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audioBuffer <-chan [2]float64
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last time.Time
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fps int
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paused bool
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frameCount int64
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}
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// readVideoAndAudio reads video and audio frames
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// from the opened media and sends the decoded
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// data to che channels to be played.
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func (p *player) readVideoAndAudio(media *reisen.Media) (<-chan *image.RGBA, <-chan [2]float64, chan error, error) {
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frameBuffer := make(chan *image.RGBA, frameBufferSize)
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sampleBuffer := make(chan [2]float64, sampleBufferSize)
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errs := make(chan error)
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err := media.OpenDecode()
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if err != nil {
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return nil, nil, nil, err
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}
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videoStream := media.VideoStreams()[0]
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err = videoStream.Open()
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p.frameCount = videoStream.FrameCount()
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if err != nil {
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return nil, nil, nil, err
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}
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audioStream := media.AudioStreams()[0]
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err = audioStream.Open()
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if err != nil {
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return nil, nil, nil, err
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}
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go func() {
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for {
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packet, gotPacket, err := media.ReadPacket()
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if err != nil {
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go func(err error) {
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errs <- err
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}(err)
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}
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if !gotPacket {
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break
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}
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switch packet.Type() {
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case reisen.StreamVideo:
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s := media.Streams()[packet.StreamIndex()].(*reisen.VideoStream)
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videoFrame, gotFrame, err := s.ReadVideoFrame()
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if err != nil {
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go func(err error) {
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errs <- err
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}(err)
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}
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if !gotFrame {
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break
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}
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if videoFrame == nil {
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continue
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}
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frameBuffer <- videoFrame.Image()
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case reisen.StreamAudio:
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s := media.Streams()[packet.StreamIndex()].(*reisen.AudioStream)
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audioFrame, gotFrame, err := s.ReadAudioFrame()
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if err != nil {
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go func(err error) {
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errs <- err
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}(err)
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}
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if !gotFrame {
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break
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}
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if audioFrame == nil {
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continue
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}
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// Turn the raw byte data into
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// audio samples of type [2]float64.
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reader := bytes.NewReader(audioFrame.Data())
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// See the README.md file for
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// detailed scheme of the sample structure.
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for reader.Len() > 0 {
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sample := [2]float64{0, 0}
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var result float64
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err = binary.Read(reader, binary.LittleEndian, &result)
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if err != nil {
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go func(err error) {
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errs <- err
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}(err)
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}
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sample[0] = result
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err = binary.Read(reader, binary.LittleEndian, &result)
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if err != nil {
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go func(err error) {
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errs <- err
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}(err)
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}
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sample[1] = result
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sampleBuffer <- sample
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}
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}
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}
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videoStream.Close()
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audioStream.Close()
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media.CloseDecode()
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close(frameBuffer)
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close(sampleBuffer)
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close(errs)
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}()
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return frameBuffer, sampleBuffer, errs, nil
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}
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// Starts reading samples and frames
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// of the media file.
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func (p *player) open(fname string) error {
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// Sprite for drawing video frames.
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p.pix = image.NewNRGBA(image.Rect(0, 0, width, height))
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// Open the media file.
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media, err := reisen.NewMedia(fname)
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if err != nil {
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fmt.Printf("Error %s\n", err.Error())
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return err
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}
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// Get the FPS for playing
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// video frames.
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videoFPS, _ := media.Streams()[0].FrameRate()
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fmt.Printf("Detected FPS of %d\n", videoFPS)
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if videoFPS == 0 {
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fmt.Println("Setting fps to 60 as no FPS found")
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videoFPS = 60
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}
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if videoFPS > 150 {
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fmt.Printf("FPS of %d seems way too high, assuming it's *1000, so we'll use %d\n", videoFPS, videoFPS/1000)
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videoFPS = videoFPS / 1000
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}
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p.fps = videoFPS
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if err != nil {
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fmt.Printf("Error %s\n", err.Error())
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return err
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}
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// SPF for frame ticker.
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spf := 1.0 / float64(videoFPS)
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frameDuration, err := time.
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ParseDuration(fmt.Sprintf("%fs", spf))
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if err != nil {
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fmt.Printf("Error %s\n", err.Error())
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return err
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}
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// Start decoding streams.
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p.frameBuffer, p.audioBuffer,
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p.errs, err = p.readVideoAndAudio(media)
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if err != nil {
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return err
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}
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p.ticker = time.Tick(frameDuration)
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// Setup metrics.
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p.last = time.Now()
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return nil
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}
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var _ fyne.WidgetRenderer = (*bufferedVidPlaybackRenderer)(nil)
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type VideoControlsVisibleStruct struct {
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PlayButton bool
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PauseButton bool
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Scrubber bool
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}
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type BufferedVidPlayback struct {
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widget.BaseWidget
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UpdateFPS int64
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VideoFilename string
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VideoControlsVisible VideoControlsVisibleStruct
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Loop bool
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fpsTimer *time.Ticker
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videoOpened bool
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playerStruct player
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currentFrameID int64
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allFrames []image.RGBA
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bufferFilling bool
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paused bool
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}
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func NewBufferedVidPlayback() *BufferedVidPlayback {
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w := &BufferedVidPlayback{}
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w.ExtendBaseWidget(w)
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w.UpdateFPS = 25
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w.videoOpened = false
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w.currentFrameID = 0
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w.bufferFilling = false
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w.paused = false
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w.Loop = false
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return w
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}
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func fileIsOpenable(path string) bool {
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_, err := os.Open(path)
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if err != nil {
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return false
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}
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return true
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}
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func (w *BufferedVidPlayback) Play() {
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if !w.videoOpened {
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if fileIsOpenable(w.VideoFilename) {
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w.playerStruct.open(w.VideoFilename)
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w.fpsTimer.Stop()
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spf := 1.0 / float64(w.playerStruct.fps)
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frameDuration, err := time.
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ParseDuration(fmt.Sprintf("%fs", spf))
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if err != nil {
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fmt.Printf("Error %s\n", err.Error())
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}
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w.fpsTimer.Reset(frameDuration)
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go func() {
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// empty the audio buffer in case that's what's jamming things up.
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for {
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_ = <-w.playerStruct.audioBuffer
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}
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}()
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w.FillBuffer()
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w.videoOpened = true
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}
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}
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if w.paused {
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w.paused = false
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}
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w.BaseWidget.Refresh()
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}
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func (w *BufferedVidPlayback) Pause() {
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if !w.videoOpened || !w.bufferFilling {
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if !w.paused {
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w.paused = true
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}
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}
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}
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func (w *BufferedVidPlayback) UnPause() {
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if !w.videoOpened || !w.bufferFilling {
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if w.paused {
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w.paused = false
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}
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}
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}
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func (w *BufferedVidPlayback) IsPaused() bool {
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return w.paused
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}
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func (w *BufferedVidPlayback) Resize(s fyne.Size) {
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w.BaseWidget.Resize(s)
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}
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func (w *BufferedVidPlayback) FillBuffer() {
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w.allFrames = make([]image.RGBA, w.playerStruct.frameCount)
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w.bufferFilling = true
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w.currentFrameID = 0
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for {
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frameImage := <-w.playerStruct.frameBuffer
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w.allFrames[w.currentFrameID] = *frameImage
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w.currentFrameID = w.currentFrameID + 1
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if w.currentFrameID > w.playerStruct.frameCount-2 {
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w.currentFrameID = 0
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w.bufferFilling = false
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return
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}
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}
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}
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func (w *BufferedVidPlayback) CreateRenderer() fyne.WidgetRenderer {
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w.fpsTimer = time.NewTicker(time.Duration(1000/25) * time.Millisecond)
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go func(v *BufferedVidPlayback) {
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for {
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_ = <-w.fpsTimer.C
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v.Refresh()
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}
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}(w)
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return newBufferedVidPlaybackRenderer(w)
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}
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type bufferedVidPlaybackRenderer struct {
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bufferedVidPlayback *BufferedVidPlayback
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currentframe *canvas.Raster
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progress *widget.Slider
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bufferingProgress *widget.ProgressBar
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pausebtn, playbtn *widget.Button
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}
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func (r *bufferedVidPlaybackRenderer) actualrenderframe(w, h int) image.Image {
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var frameImage *image.RGBA
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r.bufferingProgress.Hide()
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if r.bufferedVidPlayback.bufferFilling {
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r.bufferingProgress.Show()
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r.bufferingProgress.Min = 0
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r.bufferingProgress.Max = float64(r.bufferedVidPlayback.playerStruct.frameCount)
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r.bufferingProgress.Value = float64(r.bufferedVidPlayback.currentFrameID)
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frameImage = staticNoiseImage(w, h)
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} else if r.bufferedVidPlayback.videoOpened {
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frameImage = &r.bufferedVidPlayback.allFrames[r.bufferedVidPlayback.currentFrameID]
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if !r.bufferedVidPlayback.paused {
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r.bufferedVidPlayback.currentFrameID = r.bufferedVidPlayback.currentFrameID + 1
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if r.bufferedVidPlayback.currentFrameID > r.bufferedVidPlayback.playerStruct.frameCount-5 { //definitely stopping before the end
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r.bufferedVidPlayback.currentFrameID = 0
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if !r.bufferedVidPlayback.Loop {
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r.bufferedVidPlayback.paused = true
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}
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}
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}
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} else {
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frameImage = staticNoiseImage(w, h) //no point doing anything other than returning anyway!
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}
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return frameImage
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}
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func (r *bufferedVidPlaybackRenderer) seek(frame float64) {
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if r.bufferedVidPlayback.videoOpened && !r.bufferedVidPlayback.bufferFilling {
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r.bufferedVidPlayback.currentFrameID = int64(frame)
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}
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}
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func newBufferedVidPlaybackRenderer(w *BufferedVidPlayback) *bufferedVidPlaybackRenderer {
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renderer := &bufferedVidPlaybackRenderer{
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bufferedVidPlayback: w,
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}
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renderer.currentframe = canvas.NewRaster(renderer.actualrenderframe)
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renderer.progress = widget.NewSlider(0, 1)
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renderer.progress.OnChanged = renderer.seek
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renderer.playbtn = widget.NewButtonWithIcon("", theme.MediaPlayIcon(), func() { w.Play() })
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renderer.pausebtn = widget.NewButtonWithIcon("", theme.MediaPauseIcon(), func() {
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if w.paused {
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w.UnPause()
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} else {
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w.Pause()
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}
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})
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renderer.bufferingProgress = widget.NewProgressBar()
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renderer.bufferingProgress.TextFormatter = func() string {
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if w.playerStruct.frameCount > 0 {
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return fmt.Sprintf("Buffering (%2.2f%%)...", float64(w.currentFrameID)/float64(w.playerStruct.frameCount)*100)
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}
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return "Buffering..."
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}
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return renderer
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}
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func (r *bufferedVidPlaybackRenderer) Objects() []fyne.CanvasObject {
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// The order is critical, rect is drawn first then currentframe
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return []fyne.CanvasObject{r.currentframe, r.bufferingProgress, r.playbtn, r.pausebtn, r.progress}
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}
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func (r *bufferedVidPlaybackRenderer) Layout(s fyne.Size) {
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videoControlsMaxMin := fyne.Max(r.progress.MinSize().Height, r.pausebtn.MinSize().Height)
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videoControlsY := s.Height - videoControlsMaxMin
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r.currentframe.Resize(fyne.NewSize(s.Width, videoControlsY))
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r.currentframe.Move(fyne.NewPos(0, 0))
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r.bufferingProgress.Resize(fyne.NewSize(s.Width, r.bufferingProgress.MinSize().Height))
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r.bufferingProgress.Move(fyne.NewPos(0, (s.Height/2)-(r.bufferingProgress.Size().Height)))
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r.playbtn.Resize(r.playbtn.MinSize())
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r.playbtn.Move(fyne.NewPos(0, videoControlsY))
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if fyne.Max(r.progress.MinSize().Height, r.playbtn.MinSize().Height) == r.progress.MinSize().Height {
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r.playbtn.Resize(fyne.NewSize(r.playbtn.Size().Width, r.progress.Size().Height))
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}
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r.pausebtn.Resize(r.pausebtn.MinSize())
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r.pausebtn.Move(fyne.NewPos(r.pausebtn.MinSize().Width, videoControlsY))
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if fyne.Max(r.progress.MinSize().Height, r.pausebtn.MinSize().Height) == r.progress.MinSize().Height {
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r.pausebtn.Resize(fyne.NewSize(r.pausebtn.Size().Width, r.progress.Size().Height))
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}
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r.progress.Resize(fyne.NewSize(s.Width-r.playbtn.MinSize().Width-r.pausebtn.MinSize().Width, r.progress.MinSize().Height))
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r.progress.Move(fyne.NewPos(r.playbtn.MinSize().Width+r.pausebtn.MinSize().Width, videoControlsY))
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if fyne.Max(r.progress.MinSize().Height, r.pausebtn.MinSize().Height) == r.pausebtn.MinSize().Height {
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r.progress.Resize(fyne.NewSize(r.progress.Size().Width, r.pausebtn.Size().Height))
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}
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}
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func (r *bufferedVidPlaybackRenderer) MinSize() fyne.Size {
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return fyne.NewSize(200, 200)
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}
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func (r *bufferedVidPlaybackRenderer) Refresh() {
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r.currentframe.Refresh()
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r.progress.Min = 0
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r.progress.Max = float64(r.bufferedVidPlayback.playerStruct.frameCount)
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if r.bufferedVidPlayback.bufferFilling {
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r.progress.Value = 0
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} else {
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r.progress.Value = float64(r.bufferedVidPlayback.currentFrameID)
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}
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r.bufferingProgress.Refresh()
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r.currentframe.Refresh()
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r.progress.Refresh()
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r.pausebtn.Refresh()
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r.playbtn.Refresh()
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}
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func (r *bufferedVidPlaybackRenderer) Destroy() {
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r.bufferedVidPlayback.fpsTimer.Stop()
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} // Called when the renderer is destroyed
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