229 lines
5.8 KiB
Go
229 lines
5.8 KiB
Go
package vumeter
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import (
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"fmt"
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"image/color"
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"strconv"
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"fyne.io/fyne/v2"
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"fyne.io/fyne/v2/canvas"
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"fyne.io/fyne/v2/data/binding"
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"fyne.io/fyne/v2/theme"
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"fyne.io/fyne/v2/widget"
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)
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type vuRenderer struct {
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label *canvas.Text
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background, bar,
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optimumBar, peakBar,
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lowalphaGreen,
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lowalphaAmber,
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lowalphaRed *canvas.Rectangle
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objects []fyne.CanvasObject
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meter *vuMeter
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}
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// MinSize calculates the minimum size of the VU meter. Code shamelessly stolen from progressbar for now.
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func (v *vuRenderer) MinSize() fyne.Size {
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var tsize fyne.Size
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if text := v.meter.TextFormatter; text != nil {
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tsize = fyne.MeasureText(text(), v.label.TextSize, v.label.TextStyle)
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} else {
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tsize = fyne.MeasureText("100%", v.label.TextSize, v.label.TextStyle)
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}
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return fyne.NewSize(tsize.Width+theme.Padding()*4, tsize.Height+theme.Padding()*2)
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}
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func (v *vuRenderer) updateBars() {
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if v.meter.Value < v.meter.Min {
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v.meter.Value = v.meter.Min
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}
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if v.meter.Value > v.meter.Max {
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v.meter.Value = v.meter.Max
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}
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delta := float64(v.meter.Max - v.meter.Min)
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ratio := float64(v.meter.Value-v.meter.Min) / delta
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if text := v.meter.TextFormatter; text != nil {
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v.label.Text = text()
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} else {
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v.label.Text = strconv.Itoa(int(ratio*100)) + "%"
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}
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size := v.meter.Size()
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greenWidth := 0.0
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amberWidth := 0.0
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redWidth := 0.0
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if ratio > (v.meter.OptimumValueMin / 100) {
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if ratio > (v.meter.OptimumValueMax / 100) {
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greenWidth = float64(size.Width) * v.meter.OptimumValueMin / 100
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amberWidth = float64(size.Width) * v.meter.OptimumValueMax / 100
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redWidth = float64(size.Width) * ratio
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} else {
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greenWidth = float64(size.Width) * v.meter.OptimumValueMin / 100
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amberWidth = float64(size.Width) * ratio
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}
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} else {
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greenWidth = float64(size.Width) * ratio
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}
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redWidth = redWidth - amberWidth
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if redWidth < 0 {
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redWidth = 0
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}
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amberWidth = amberWidth - greenWidth
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if amberWidth < 0 {
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amberWidth = 0
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}
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lowalphaGreenWidth := float64(size.Width) * v.meter.OptimumValueMin / 100
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lowalphaAmberWidth := float64(size.Width) * v.meter.OptimumValueMax / 100
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lowalphaRedWidth := float64(size.Width)
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lowalphaRedWidth = lowalphaRedWidth - lowalphaAmberWidth
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lowalphaAmberWidth = lowalphaAmberWidth - lowalphaGreenWidth
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v.lowalphaGreen.Resize(fyne.NewSize(float32(lowalphaGreenWidth), size.Height))
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v.lowalphaAmber.Resize(fyne.NewSize(float32(lowalphaAmberWidth), size.Height))
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v.lowalphaAmber.Move(fyne.NewPos(float32(lowalphaGreenWidth), 0))
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v.lowalphaRed.Resize(fyne.NewSize(float32(lowalphaRedWidth), size.Height))
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v.lowalphaRed.Move(fyne.NewPos(float32(lowalphaAmberWidth+lowalphaGreenWidth), 0))
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v.bar.Resize(fyne.NewSize(float32(greenWidth), size.Height))
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v.optimumBar.Resize(fyne.NewSize(float32(amberWidth), size.Height))
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v.optimumBar.Move(fyne.NewPos(float32(greenWidth), 0))
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v.peakBar.Resize(fyne.NewSize(float32(redWidth), size.Height))
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v.peakBar.Move(fyne.NewPos(float32(greenWidth+amberWidth), 0))
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}
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// Layout the components of the widget
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func (v *vuRenderer) Layout(size fyne.Size) {
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v.background.Resize(size)
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v.label.Resize(size)
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v.updateBars()
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}
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// ApplyTheme is called when the vuMeter may need to update it's look
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func (v *vuRenderer) ApplyTheme() {
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v.label.Color = theme.ForegroundColor()
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v.Refresh()
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}
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func (v *vuRenderer) BackgroundColor() color.Color {
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return theme.ButtonColor()
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}
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func (v *vuRenderer) Refresh() {
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v.label.Text = fmt.Sprintf("%f %%", v.meter.Value)
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fmt.Printf("%f %%\n", v.meter.Value)
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v.Layout(v.meter.Size())
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canvas.Refresh(v.meter)
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}
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func (v *vuRenderer) Objects() []fyne.CanvasObject {
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return v.objects
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}
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func (v *vuRenderer) Destroy() {
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}
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// vuMeter widget is a kind of custom progressbar but has "zones" of different color for peaking.
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type vuMeter struct {
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widget.BaseWidget
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TextFormatter func() string
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Value, Min, Max,
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OptimumValueMin, OptimumValueMax float64
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binder basicBinder
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}
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func (m *vuMeter) CreateRenderer() fyne.WidgetRenderer {
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m.ExtendBaseWidget(m)
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if m.Min == 0 && m.Max == 0 {
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m.Max = 1.0
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}
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background := canvas.NewRectangle(theme.BackgroundColor())
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lowalphaGreen := canvas.NewRectangle(color.RGBA{0, 255, 0, 64})
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lowalphaAmber := canvas.NewRectangle(color.RGBA{255, 200, 0, 64})
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lowalphaRed := canvas.NewRectangle(color.RGBA{255, 0, 0, 64})
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bar := canvas.NewRectangle(color.RGBA{0, 255, 0, 255})
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optimumBar := canvas.NewRectangle(color.RGBA{255, 200, 0, 255})
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peakBar := canvas.NewRectangle(color.RGBA{255, 0, 0, 255})
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label := canvas.NewText("0%", theme.ForegroundColor())
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label.Alignment = fyne.TextAlignCenter
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objects := []fyne.CanvasObject{
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background,
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lowalphaGreen,
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lowalphaAmber,
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lowalphaRed,
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bar,
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optimumBar,
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peakBar,
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label,
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}
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return &vuRenderer{label, background, bar, optimumBar, peakBar,
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lowalphaGreen,
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lowalphaAmber,
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lowalphaRed, objects, m}
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}
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// SetValue changes the current value of this progress bar (from p.Min to p.Max).
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// The widget will be refreshed to indicate the change.
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func (m *vuMeter) SetValue(v float64) {
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m.Value = v
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m.Refresh()
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}
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func (m *vuMeter) updateFromData(data binding.DataItem) {
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if data == nil {
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return
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}
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floatSource, ok := data.(binding.Float)
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if !ok {
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return
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}
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val, err := floatSource.Get()
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if err != nil {
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fyne.LogError("Error getting current data value", err)
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return
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}
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m.SetValue(val)
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}
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func (m *vuMeter) MinSize() fyne.Size {
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m.ExtendBaseWidget(m)
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return m.BaseWidget.MinSize()
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}
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func (m *vuMeter) Bind(data binding.Float) {
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m.binder.SetCallback(m.updateFromData)
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m.binder.Bind(data)
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}
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func (m *vuMeter) Unbind() {
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m.binder.Unbind()
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}
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// NewVUMeter creates a new meter widget with the specified value
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func NewVUMeter(value float64) *vuMeter {
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meter := &vuMeter{Value: value}
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meter.OptimumValueMin = 75
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meter.OptimumValueMax = 85
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meter.ExtendBaseWidget(meter)
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return meter
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}
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func NewVUMeterWithData(data binding.Float) *vuMeter {
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f, err := data.Get()
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if err != nil {
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f = 25.0
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}
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m := NewVUMeter(f)
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m.Bind(data)
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return m
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}
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