package vidplayback import ( "bytes" "encoding/binary" "fmt" "image" "image/color" "math/rand" "os" "time" "fyne.io/fyne/v2" "fyne.io/fyne/v2/canvas" "fyne.io/fyne/v2/widget" "github.com/zergon321/reisen" ) func staticNoiseImage(w, h int) *image.RGBA { i := image.NewRGBA(image.Rect(0, 0, w, h)) for x := 0; x < w; x++ { for y := 0; y < h; y++ { lum := uint8(rand.Float32() * 255) i.Set(x, y, color.RGBA{lum, lum, lum, 255}) } } return i } const ( width = 1280 height = 720 frameBufferSize = 1024 sampleRate = 44100 channelCount = 2 bitDepth = 8 sampleBufferSize = 32 * channelCount * bitDepth * 1024 ) // player holds all the data // necessary for playing video. type player struct { pix *image.NRGBA ticker <-chan time.Time errs <-chan error frameBuffer <-chan *image.RGBA audioBuffer <-chan [2]float64 last time.Time fps int paused bool frameCount int64 } // readVideoAndAudio reads video and audio frames // from the opened media and sends the decoded // data to che channels to be played. func (p *player) readVideoAndAudio(media *reisen.Media) (<-chan *image.RGBA, <-chan [2]float64, chan error, error) { frameBuffer := make(chan *image.RGBA, frameBufferSize) sampleBuffer := make(chan [2]float64, sampleBufferSize) errs := make(chan error) err := media.OpenDecode() if err != nil { return nil, nil, nil, err } videoStream := media.VideoStreams()[0] err = videoStream.Open() p.frameCount = videoStream.FrameCount() if err != nil { return nil, nil, nil, err } audioStream := media.AudioStreams()[0] err = audioStream.Open() if err != nil { return nil, nil, nil, err } go func() { for { packet, gotPacket, err := media.ReadPacket() if err != nil { go func(err error) { errs <- err }(err) } if !gotPacket { break } switch packet.Type() { case reisen.StreamVideo: s := media.Streams()[packet.StreamIndex()].(*reisen.VideoStream) videoFrame, gotFrame, err := s.ReadVideoFrame() if err != nil { go func(err error) { errs <- err }(err) } if !gotFrame { break } if videoFrame == nil { continue } frameBuffer <- videoFrame.Image() case reisen.StreamAudio: s := media.Streams()[packet.StreamIndex()].(*reisen.AudioStream) audioFrame, gotFrame, err := s.ReadAudioFrame() if err != nil { go func(err error) { errs <- err }(err) } if !gotFrame { break } if audioFrame == nil { continue } // Turn the raw byte data into // audio samples of type [2]float64. reader := bytes.NewReader(audioFrame.Data()) // See the README.md file for // detailed scheme of the sample structure. for reader.Len() > 0 { sample := [2]float64{0, 0} var result float64 err = binary.Read(reader, binary.LittleEndian, &result) if err != nil { go func(err error) { errs <- err }(err) } sample[0] = result err = binary.Read(reader, binary.LittleEndian, &result) if err != nil { go func(err error) { errs <- err }(err) } sample[1] = result sampleBuffer <- sample } } } videoStream.Close() audioStream.Close() media.CloseDecode() close(frameBuffer) close(sampleBuffer) close(errs) }() return frameBuffer, sampleBuffer, errs, nil } // Starts reading samples and frames // of the media file. func (p *player) open(fname string) error { // Sprite for drawing video frames. p.pix = image.NewNRGBA(image.Rect(0, 0, width, height)) // Open the media file. media, err := reisen.NewMedia(fname) if err != nil { fmt.Printf("Error %s\n", err.Error()) return err } // Get the FPS for playing // video frames. videoFPS, _ := media.Streams()[0].FrameRate() fmt.Printf("Detected FPS of %d\n", videoFPS) if videoFPS == 0 { fmt.Println("Setting fps to 60 as no FPS found") videoFPS = 60 } if videoFPS > 150 { fmt.Printf("FPS of %d seems way too high, assuming it's *1000, so we'll use %d", videoFPS, videoFPS/1000) videoFPS = videoFPS / 1000 } p.fps = videoFPS if err != nil { fmt.Printf("Error %s\n", err.Error()) return err } // SPF for frame ticker. spf := 1.0 / float64(videoFPS) frameDuration, err := time. ParseDuration(fmt.Sprintf("%fs", spf)) if err != nil { fmt.Printf("Error %s\n", err.Error()) return err } // Start decoding streams. p.frameBuffer, p.audioBuffer, p.errs, err = p.readVideoAndAudio(media) if err != nil { return err } p.ticker = time.Tick(frameDuration) // Setup metrics. p.last = time.Now() return nil } var _ fyne.WidgetRenderer = (*vidPlaybackRenderer)(nil) type VidPlayback struct { widget.BaseWidget UpdateFPS int64 VideoFilename string fpsTimer *time.Ticker videoOpened bool playerStruct player currentFrameID int64 } func NewVidPlayback() *VidPlayback { w := &VidPlayback{} w.ExtendBaseWidget(w) w.UpdateFPS = 25 w.videoOpened = false w.currentFrameID = 0 return w } func fileIsOpenable(path string) bool { _, err := os.Open(path) if err != nil { return false } return true } func (w *VidPlayback) Play() { if !w.videoOpened { if fileIsOpenable(w.VideoFilename) { w.playerStruct.open(w.VideoFilename) w.videoOpened = true w.fpsTimer.Stop() spf := 1.0 / float64(w.playerStruct.fps) frameDuration, err := time. ParseDuration(fmt.Sprintf("%fs", spf)) if err != nil { fmt.Printf("Error %s\n", err.Error()) } w.fpsTimer.Reset(frameDuration) go func() { // constantly empty the audio buffer in case that's what's jamming things up. for { _ = <-w.playerStruct.audioBuffer } }() } } w.BaseWidget.Refresh() } func (w *VidPlayback) Resize(s fyne.Size) { w.BaseWidget.Resize(s) } func (w *VidPlayback) CreateRenderer() fyne.WidgetRenderer { w.fpsTimer = time.NewTicker(time.Duration(1000/25) * time.Millisecond) go func(v *VidPlayback) { for { _ = <-w.fpsTimer.C v.Refresh() } }(w) return newVidPlaybackRenderer(w) } type vidPlaybackRenderer struct { vidPlayback *VidPlayback background *canvas.Rectangle currentframe *canvas.Raster } func (r *vidPlaybackRenderer) actualrenderframe(w, h int) image.Image { var frameImage *image.RGBA if r.vidPlayback.videoOpened { frameImage = <-r.vidPlayback.playerStruct.frameBuffer r.vidPlayback.currentFrameID = r.vidPlayback.currentFrameID + 1 fmt.Print(".") if r.vidPlayback.currentFrameID%int64(r.vidPlayback.playerStruct.fps) == 0 { fmt.Println(r.vidPlayback.currentFrameID) } if r.vidPlayback.currentFrameID > r.vidPlayback.playerStruct.frameCount-5 { //definitely stopping before the end r.vidPlayback.videoOpened = false fmt.Println("Almost at end of file!") } } else { frameImage = staticNoiseImage(w, h) //no point doing anything other than returning anyway! } return frameImage } func newVidPlaybackRenderer(w *VidPlayback) *vidPlaybackRenderer { renderer := &vidPlaybackRenderer{ vidPlayback: w, background: canvas.NewRectangle(color.RGBA{255, 0, 255, 255}), } renderer.currentframe = canvas.NewRaster(renderer.actualrenderframe) return renderer } func (r *vidPlaybackRenderer) Objects() []fyne.CanvasObject { // The order is critical, rect is drawn first then currentframe return []fyne.CanvasObject{r.background, r.currentframe} } func (r *vidPlaybackRenderer) Layout(s fyne.Size) { r.background.Resize(s) r.currentframe.Resize(s) } func (r *vidPlaybackRenderer) MinSize() fyne.Size { return fyne.NewSize(200, 200) } func (r *vidPlaybackRenderer) Refresh() { r.currentframe.Refresh() } func (r *vidPlaybackRenderer) Destroy() { r.vidPlayback.fpsTimer.Stop() } // Called when the renderer is destroyed