Update Readme
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README.md
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README.md
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@ -33,6 +33,21 @@ Coming soon!
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Same general code as vidplayback but buffers the ENTIRE file to allow for seeking. I do NOT recommend this for general playback but for some purposes, this will suffice.
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## Audio Spectrum
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A widget to create an audio spectrum plot of []int32 data
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|Field|Type|Effect|Values|
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|---|---|---|---|
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|`audioData`|`[]int32`|The data to display in the widget|default: `[]int32{}`
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|`StretchSamples`|`bool`|Resample the samples to fit the widget size or not|default:`false`|
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|`TransparentBackground`|`bool`|Don't draw a background rectangle|default:`false`|
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|`OverrideForeground`|`bool`|Set the foreground color manually, false = use theme foreground|default:`false`|
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|`OverrideForegroundColor`|`color.Color`|Color to override the theme with|default:Black|
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|`OverrideBackground`|`bool`|Set the background color manually, false = use theme background|default:`false`|
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|`OverrideBackgroundColor`|`color.Color`|Color to override the theme with|default:White|
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|`SetMinSize(size)`|`fyne.Size`|Same as image.SetMinsize()|default:`200`x`64`|
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## floatingControlsLayout
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A layout to have floating controls in any of 9 places overlayed onto another widget/container. Takes exactly **TWO** renderable objects (canvas.Object or descendants) and overlays them so you can have for example, a close button top right of your full-screen app, or a play button in the middle of your video.
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