New vumeter (numeter) based on Raster instead of boxes with z-level problems.

This commit is contained in:
Martyn 2021-12-23 12:16:16 +00:00
parent 635dc6e56e
commit 9209012be3
3 changed files with 307 additions and 0 deletions

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package main
import (
"fyne.io/fyne/v2/app"
"fyne.io/fyne/v2/container"
"fyne.io/fyne/v2/data/binding"
"fyne.io/fyne/v2/layout"
"fyne.io/fyne/v2/widget"
"git.martyn.berlin/martyn/fyne-widgets/pkg/numeter"
)
func main() {
a := app.New()
w := a.NewWindow("VUMeter")
level := binding.NewFloat()
levelPB := numeter.NewVUMeterWithData(level)
level.Set(0.95)
levelPB.TextFormatter = func() string { return " " }
progress := widget.NewProgressBarWithData(level)
setLevel := binding.NewFloat()
setLevel.Set(75.0)
slider := widget.NewSliderWithData(0.0, 100.0, setLevel)
slider.OnChanged = func(data float64) {
level.Set(data / 100)
}
vLevelPB := numeter.NewVUMeterWithData(level)
vLevelPB.VUMeterDirection = numeter.VUMeterVertical
levelPB.TextFormatter = func() string { return " " }
contain := container.New(layout.NewVBoxLayout(), levelPB, progress, slider)
w.SetContent(container.New(layout.NewHBoxLayout(), contain, vLevelPB))
w.ShowAndRun()
}

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package numeter
import (
"sync"
"fyne.io/fyne/v2/data/binding"
)
// basicBinder stores a DataItem and a function to be called when it changes.
// It provides a convenient way to replace data and callback independently.
type basicBinder struct {
callbackLock sync.RWMutex
callback func(binding.DataItem) // access guarded by callbackLock
dataListenerPairLock sync.RWMutex
dataListenerPair annotatedListener // access guarded by dataListenerPairLock
}
// Bind replaces the data item whose changes are tracked by the callback function.
func (binder *basicBinder) Bind(data binding.DataItem) {
listener := binding.NewDataListener(func() { // NB: listener captures `data` but always calls the up-to-date callback
binder.callbackLock.RLock()
f := binder.callback
binder.callbackLock.RUnlock()
if f != nil {
f(data)
}
})
data.AddListener(listener)
listenerInfo := annotatedListener{
data: data,
listener: listener,
}
binder.dataListenerPairLock.Lock()
binder.unbindLocked()
binder.dataListenerPair = listenerInfo
binder.dataListenerPairLock.Unlock()
}
// CallWithData passes the currently bound data item as an argument to the
// provided function.
func (binder *basicBinder) CallWithData(f func(data binding.DataItem)) {
binder.dataListenerPairLock.RLock()
data := binder.dataListenerPair.data
binder.dataListenerPairLock.RUnlock()
f(data)
}
// SetCallback replaces the function to be called when the data changes.
func (binder *basicBinder) SetCallback(f func(data binding.DataItem)) {
binder.callbackLock.Lock()
binder.callback = f
binder.callbackLock.Unlock()
}
// Unbind requests the callback to be no longer called when the previously bound
// data item changes.
func (binder *basicBinder) Unbind() {
binder.dataListenerPairLock.Lock()
binder.unbindLocked()
binder.dataListenerPairLock.Unlock()
}
// unbindLocked expects the caller to hold dataListenerPairLock.
func (binder *basicBinder) unbindLocked() {
previousListener := binder.dataListenerPair
binder.dataListenerPair = annotatedListener{nil, nil}
if previousListener.listener == nil || previousListener.data == nil {
return
}
previousListener.data.RemoveListener(previousListener.listener)
}
type annotatedListener struct {
data binding.DataItem
listener binding.DataListener
}

196
pkg/numeter/numeter.go Normal file
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package numeter
import (
"image"
"image/color"
"math"
"fyne.io/fyne/v2"
"fyne.io/fyne/v2/canvas"
"fyne.io/fyne/v2/data/binding"
"fyne.io/fyne/v2/theme"
"fyne.io/fyne/v2/widget"
)
type vuRenderer struct {
currentframe *canvas.Raster
meter *vuMeter
}
func (v *vuRenderer) MinSize() fyne.Size {
var tsize fyne.Size
if text := v.meter.TextFormatter; text != nil {
tsize = fyne.MeasureText(text(), theme.TextSize(), fyne.TextStyle{false, false, false, 4})
} else {
tsize = fyne.MeasureText("100%", theme.TextSize(), fyne.TextStyle{false, false, false, 4})
}
if v.meter.VUMeterDirection == VUMeterVertical {
oldsize := tsize
tsize.Width = oldsize.Height
tsize.Height = oldsize.Width
}
return fyne.NewSize(tsize.Width+theme.Padding()*4, tsize.Height+theme.Padding()*2)
}
func vuSet(i *image.RGBA, w int, h int, o VUMeterDirectionEnum, val float64, colGrn color.Color, colAmber color.Color, colRed color.Color) {
valPixels := int(math.Round(float64(w) * val))
long := w
short := h
if o == VUMeterVertical {
valPixels = int(math.Round(float64(h) * val))
long = h
short = w
}
for l := 0; l < valPixels; l++ {
c := colGrn
if float64(l)/float64(long) > 0.75 {
c = colAmber
}
if float64(l)/float64(long) > 0.85 {
c = colRed
}
for s := 0; s < short; s++ {
if o == VUMeterVertical {
i.Set(s, h-l, c)
} else {
i.Set(l, s, c)
}
}
}
}
func (v *vuRenderer) Render(w int, h int) image.Image {
i := image.NewRGBA(image.Rect(0, 0, w, h))
g := color.RGBA{0, 0x1f, 0, 0xff}
a := color.RGBA{0x1f, 0x1f, 0, 0xff}
r := color.RGBA{0x1f, 0, 0, 0xff}
vuSet(i, w, h, v.meter.VUMeterDirection, 1, g, a, r)
g = color.RGBA{0, 0xff, 0, 0xff}
a = color.RGBA{0xff, 0xff, 0, 0xff}
r = color.RGBA{0xff, 0, 0, 0xff}
val := (v.meter.Value - v.meter.Min) / (v.meter.Max - v.meter.Min) * 100
vuSet(i, w, h, v.meter.VUMeterDirection, val, g, a, r)
return i
}
// Layout the components of the widget
func (v *vuRenderer) Layout(size fyne.Size) {
v.currentframe.Resize(size)
v.currentframe.Refresh()
}
// ApplyTheme is called when the vuMeter may need to update it's look
func (v *vuRenderer) ApplyTheme() {
v.Refresh()
}
func (v *vuRenderer) BackgroundColor() color.Color {
return theme.ButtonColor()
}
func (v *vuRenderer) Refresh() {
v.Layout(v.meter.Size())
canvas.Refresh(v.meter)
}
func (v *vuRenderer) Objects() []fyne.CanvasObject {
return []fyne.CanvasObject{v.currentframe}
}
func (v *vuRenderer) Destroy() {
}
type VUMeterDirectionEnum uint32
const (
VUMeterVertical = iota
VUMeterHorizontal
)
// vuMeter widget is a kind of custom progressbar but has "zones" of different color for peaking.
type vuMeter struct {
widget.BaseWidget
TextFormatter func() string
Value, Min, Max,
OptimumValueMin, OptimumValueMax float64
VUMeterDirection VUMeterDirectionEnum
binder basicBinder
}
func NewVUMeterRenderer(m *vuMeter) *vuRenderer {
c := canvas.NewRaster(func(w int, h int) image.Image { return image.NewNRGBA(image.Rect(0, 0, 200, 200)) })
renderer := vuRenderer{c, m}
c.Generator = renderer.Render
renderer.currentframe = c
return &renderer
}
func (m *vuMeter) Resize(s fyne.Size) {
m.BaseWidget.Resize(s)
}
func (m *vuMeter) CreateRenderer() fyne.WidgetRenderer {
return NewVUMeterRenderer(m)
}
// SetValue changes the current value of this progress bar (from p.Min to p.Max).
// The widget will be refreshed to indicate the change.
func (m *vuMeter) SetValue(v float64) {
m.Value = v
m.Refresh()
}
func (m *vuMeter) updateFromData(data binding.DataItem) {
if data == nil {
return
}
floatSource, ok := data.(binding.Float)
if !ok {
return
}
val, err := floatSource.Get()
if err != nil {
fyne.LogError("Error getting current data value", err)
return
}
m.SetValue(val)
}
func (m *vuMeter) MinSize() fyne.Size {
m.ExtendBaseWidget(m)
return m.BaseWidget.MinSize()
}
func (m *vuMeter) Bind(data binding.Float) {
m.binder.SetCallback(m.updateFromData)
m.binder.Bind(data)
}
func (m *vuMeter) Unbind() {
m.binder.Unbind()
}
// NewVUMeter creates a new meter widget with the specified value
func NewVUMeter(value float64) *vuMeter {
meter := &vuMeter{Value: value}
meter.OptimumValueMin = 75
meter.OptimumValueMax = 85
meter.Min = 0
meter.Max = 100
meter.ExtendBaseWidget(meter)
meter.VUMeterDirection = VUMeterHorizontal
return meter
}
func NewVUMeterWithData(data binding.Float) *vuMeter {
f, err := data.Get()
if err != nil {
f = 25.0
}
m := NewVUMeter(f)
m.Bind(data)
return m
}