Layout for floating buttons
This commit is contained in:
parent
08904c484a
commit
1964b0202b
|
@ -0,0 +1,35 @@
|
||||||
|
package main
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fmt"
|
||||||
|
"image/color"
|
||||||
|
|
||||||
|
"fyne.io/fyne/v2"
|
||||||
|
"fyne.io/fyne/v2/app"
|
||||||
|
"fyne.io/fyne/v2/canvas"
|
||||||
|
"fyne.io/fyne/v2/container"
|
||||||
|
"fyne.io/fyne/v2/widget"
|
||||||
|
"git.martyn.berlin/martyn/fyne-widgets/pkg/layouts"
|
||||||
|
)
|
||||||
|
|
||||||
|
func main() {
|
||||||
|
a := app.New()
|
||||||
|
w := a.NewWindow("FloatingButtons")
|
||||||
|
|
||||||
|
background := canvas.NewRectangle(color.RGBA{255, 0, 0, 128})
|
||||||
|
|
||||||
|
layout := layouts.NewFloatingControlsLayout()
|
||||||
|
layout.FloatingControlsLocation = layouts.FloatingControlsCenter
|
||||||
|
button := widget.NewButton("X", func() {
|
||||||
|
fmt.Println("button clicked")
|
||||||
|
layout.FloatingControlsLocation = layout.FloatingControlsLocation + 1
|
||||||
|
if layout.FloatingControlsLocation > 4 {
|
||||||
|
layout.FloatingControlsLocation = 0
|
||||||
|
}
|
||||||
|
w.SetContent(w.Content())
|
||||||
|
})
|
||||||
|
|
||||||
|
w.SetContent(container.New(&layout, background, button))
|
||||||
|
w.Resize(fyne.NewSize(100, 100))
|
||||||
|
w.ShowAndRun()
|
||||||
|
}
|
|
@ -0,0 +1,59 @@
|
||||||
|
package layouts
|
||||||
|
|
||||||
|
import (
|
||||||
|
"fyne.io/fyne/v2"
|
||||||
|
)
|
||||||
|
|
||||||
|
type FloatingControlsLocationEnum uint32
|
||||||
|
|
||||||
|
const (
|
||||||
|
FloatingControlsTopLeft = iota
|
||||||
|
FloatingControlsTopRight
|
||||||
|
FloatingControlsBottomLeft
|
||||||
|
FloatingControlsBottomRight
|
||||||
|
FloatingControlsCenter
|
||||||
|
)
|
||||||
|
|
||||||
|
type floatingControlsLayout struct {
|
||||||
|
FloatingControlsLocation FloatingControlsLocationEnum
|
||||||
|
}
|
||||||
|
|
||||||
|
// NewFloatingControlsLayout creates a new floatingControlsLayout instance
|
||||||
|
// This layout contains exactly TWO items, one background item (first) and one
|
||||||
|
// floating container that floats according to FloatingControlsLocation
|
||||||
|
func NewFloatingControlsLayout() floatingControlsLayout {
|
||||||
|
return floatingControlsLayout{FloatingControlsTopRight}
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *floatingControlsLayout) MinSize(objects []fyne.CanvasObject) fyne.Size {
|
||||||
|
if len(objects) > 1 {
|
||||||
|
return objects[0].MinSize()
|
||||||
|
}
|
||||||
|
return fyne.NewSize(0, 0)
|
||||||
|
}
|
||||||
|
|
||||||
|
func (d *floatingControlsLayout) Layout(objects []fyne.CanvasObject, containerSize fyne.Size) {
|
||||||
|
if len(objects) == 2 {
|
||||||
|
o := objects[0]
|
||||||
|
size := containerSize
|
||||||
|
o.Resize(size)
|
||||||
|
o.Move(fyne.NewPos(0, 0))
|
||||||
|
|
||||||
|
o = objects[1]
|
||||||
|
size = o.MinSize()
|
||||||
|
o.Resize(size)
|
||||||
|
switch d.FloatingControlsLocation {
|
||||||
|
case FloatingControlsTopLeft:
|
||||||
|
o.Move(fyne.NewPos(0, 0))
|
||||||
|
case FloatingControlsTopRight:
|
||||||
|
o.Move(fyne.NewPos(containerSize.Width-size.Width, 0))
|
||||||
|
case FloatingControlsBottomLeft:
|
||||||
|
o.Move(fyne.NewPos(0, containerSize.Height-size.Height))
|
||||||
|
case FloatingControlsBottomRight:
|
||||||
|
o.Move(fyne.NewPos(containerSize.Width-size.Width, containerSize.Height-size.Height))
|
||||||
|
case FloatingControlsCenter:
|
||||||
|
o.Move(fyne.NewPos((containerSize.Width/2)-(size.Width/2), (containerSize.Height/2)-(size.Height/2)))
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue