extends Node2D var pid_of_dlserver = 0 # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _notification(what): if what == MainLoop.NOTIFICATION_WM_QUIT_REQUEST: print("Killing dl-server, pid ",pid_of_dlserver) OS.kill(pid_of_dlserver) get_tree().quit() # default behavior