extends Control signal on_cancel signal on_authorize(code) # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_Button2_pressed(): emit_signal("on_cancel") func _on_Button_pressed(): emit_signal("on_authorize",$VBoxContainer/LineEdit.text)