extends HBoxContainer # Declare member variables here. Examples: # var a = 2 # var b = "text" var duet = true var lyrics = true var score = true var jsonObject = {} # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. func setSongName(songname): $SongName.text = songname func setSongArtists(songtitle): $SongArtists.text = songtitle func setDuet(hasDuetMarked): if hasDuetMarked: duet = true else: duet = false setIcon() func setLyrics(hasLyrics): if hasLyrics: lyrics = true else: lyrics = false setIcon() func setScore(hasScore): if hasScore: score = true else: score = false setIcon() func setIcon(): var filename = "" if duet: filename += "duet" else: filename += "solo" if score: filename += "notes" if lyrics: filename += "lyrics" filename += "50" $SongIcon.texture_normal = load("UI/src/"+filename+".png") func setObject(fullObject): jsonObject = fullObject setDuet(fullObject.duetmarks) setLyrics(fullObject.lyrics) setScore(fullObject.score) setSongName(fullObject.title) var artists = PoolStringArray(fullObject.artists).join(", ") setSongArtists(artists) # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_SongIcon_pressed(): Globals.setSongObject(jsonObject) get_tree().change_scene("res://download_video.tscn")