extends Control

signal on_cancel
signal on_authorize(code)

# Declare member variables here. Examples:
# var a = 2
# var b = "text"


# Called when the node enters the scene tree for the first time.
func _ready():
	pass # Replace with function body.


# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#	pass


func _on_Button2_pressed():
	emit_signal("on_cancel")

func _on_Button_pressed():
	emit_signal("on_authorize",$VBoxContainer/LineEdit.text)
