moarpatterns #1
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@ -32,6 +32,11 @@ var previousEffect queue.QueueItem
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var msDelay = 0
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var msDelay = 0
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func isColorSet(c RGBcolor) bool {
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// Any color so long as it's NOT black!
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return c[0] != 0 || c[1] != 0 || c[2] != 0
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}
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func foreverLoop() {
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func foreverLoop() {
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for /*ever*/ {
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for /*ever*/ {
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time.Sleep(time.Duration(msDelay) * time.Millisecond) //25fps
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time.Sleep(time.Duration(msDelay) * time.Millisecond) //25fps
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@ -169,7 +174,11 @@ func main() {
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case "line":
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case "line":
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, true, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.ZigZag(PanelWidth, PanelHeight)))
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, true, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.ZigZag(PanelWidth, PanelHeight)))
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case "plasma":
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case "plasma":
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, true, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.PlasmaPanel(PanelWidth, PanelHeight, currentEffect.Speed)))
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if isColorSet(currentEffect.SeedColour) {
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, true, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.PlasmaPanelSingleColor(PanelWidth, PanelHeight, currentEffect.Speed, currentEffect.SeedColour)))
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} else {
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, true, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.PlasmaPanel(PanelWidth, PanelHeight, currentEffect.Speed)))
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}
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case "red":
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case "red":
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, false, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.RedPanel(PanelWidth, PanelHeight)))
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rearranged = remapping.SliceRearrange(PanelWidth, PanelHeight, false, remapping.XYGridToLinear(PanelWidth, PanelHeight, patterns.RedPanel(PanelWidth, PanelHeight)))
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case "random":
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case "random":
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