Fix the universes bug
Signed-off-by: Martyn Ranyard <m@rtyn.berlin>
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					 1 changed files with 9 additions and 5 deletions
				
			
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					@ -24,11 +24,12 @@ var sema = make(chan struct{}, 1) // a binary semaphore guarding currentFrame
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var currentEffect queue.QueueItem
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					var currentEffect queue.QueueItem
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var globalEffectChannel = make(chan queue.QueueItem, 1024)
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					var globalEffectChannel = make(chan queue.QueueItem, 1024)
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					var universeCount int = 0
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func foreverLoop() {
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					func foreverLoop() {
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	for /*ever*/ {
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						for /*ever*/ {
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		time.Sleep(40 * time.Millisecond) //25fps
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							time.Sleep(40 * time.Millisecond) //25fps
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		for u := 0; u < 2; u++ {
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							for u := 0; u < universeCount; u++ {
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			sema <- struct{}{} // acquire token
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								sema <- struct{}{} // acquire token
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			channels[u] <- currentFrame[u]
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								channels[u] <- currentFrame[u]
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			<-sema
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								<-sema
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					@ -43,8 +44,6 @@ func reduceBrightness(universe [512]byte, percentage int) [512]byte {
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	return universe
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						return universe
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}
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					}
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var universeCount int = 0
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func main() {
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					func main() {
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	go func() {
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						go func() {
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		var err error
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							var err error
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					@ -74,7 +73,7 @@ func main() {
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	}
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						}
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	universeCount = int(math.Ceil(float64(PanelHeight*PanelWidth*3) / 510))
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						universeCount = int(math.Ceil(float64(PanelHeight*PanelWidth*3) / 510))
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	fmt.Printf("Universe count is %d", universeCount)
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						fmt.Printf("Universe count is %d\n", universeCount)
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	PanelBrightness, err := strconv.Atoi(os.Getenv("PANEL_BRIGHTNESS"))
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						PanelBrightness, err := strconv.Atoi(os.Getenv("PANEL_BRIGHTNESS"))
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	if err != nil {
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						if err != nil {
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					@ -111,7 +110,8 @@ func main() {
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	e.SeedColour[1] = 255
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						e.SeedColour[1] = 255
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	e.SeedColour[2] = 0
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						e.SeedColour[2] = 0
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	globalEffectChannel <- e
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						globalEffectChannel <- e
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	e.Effect = "default"
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						e.Effect = "plasma"
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						e.Speed = 40
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	globalEffectChannel <- e
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						globalEffectChannel <- e
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	go func() {
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						go func() {
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					@ -120,7 +120,11 @@ func main() {
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				currentEffect.Duration -= 40
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									currentEffect.Duration -= 40
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			} else {
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								} else {
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				if len(globalEffectChannel) > 0 {
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									if len(globalEffectChannel) > 0 {
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										lastEffect := currentEffect
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					currentEffect = <-globalEffectChannel
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										currentEffect = <-globalEffectChannel
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										if lastEffect != currentEffect {
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											fmt.Printf("New effect selected : %s\n", currentEffect.Effect)
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										}
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				}
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									}
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			}
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								}
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			var rearranged [][]byte
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								var rearranged [][]byte
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