LEDController-old/internal/remapping/remapping.go

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package remapping
type RGBcolor = [3]byte
func Even(number int) bool {
return number %2 == 0
}
func Slice512(s []byte) [512]byte {
var ret [512]byte
for i := range s {
if i < 512 {
ret[i] = s[i]
}
}
return ret
}
func SliceUnlenthed(s [512]byte) []byte {
ret := make([]byte, 512)
for i := range s {
ret[i] = s[i]
}
return ret
}
func SliceRearrange(rowwidth int, rows int, alternaterows bool, inslice []byte) [][]byte {
var flippedslice []byte
if alternaterows {
flippedslice = make([]byte, len(inslice)+3)
for r := 0; r < rows; r++ {
rowzero := (r * rowwidth * 3)
if Even(r) {
for c := 0; c < (rowwidth)*3; c += 3 {
flippedslice[rowzero+c] = inslice[rowzero+c]
flippedslice[rowzero+c+1] = inslice[rowzero+c+1]
flippedslice[rowzero+c+2] = inslice[rowzero+c+2]
}
} else {
x := rowwidth * 3
for c := 0; c < (rowwidth)*3; c += 3 {
x = x - 3
flippedslice[rowzero+x] = inslice[rowzero+c]
flippedslice[rowzero+x+1] = inslice[rowzero+c+1]
flippedslice[rowzero+x+2] = inslice[rowzero+c+2]
}
}
}
} else {
flippedslice = inslice
}
currentUniverse := 0
currentUniversePosition := 0
universes := make([][]byte, (len(flippedslice)/510)+1)
currentUniverseSlice := make([]byte, 511)
currentRowReverse := false
for i := range flippedslice {
if currentUniversePosition >= 510 {
universes[currentUniverse] = currentUniverseSlice
if !currentRowReverse {
currentRowReverse = true
} else {
currentRowReverse = false
}
currentUniverse += 1
currentUniversePosition = 0
currentUniverseSlice = make([]byte, 511)
}
currentUniverseSlice[currentUniversePosition] = flippedslice[i]
currentUniversePosition += 1
}
universes[currentUniverse] = currentUniverseSlice
return universes
}
func XYGridToLinear(w int, h int, grid [][]RGBcolor) []byte {
ret := make([]byte, w*h*3)
i := 0
for y := 0; y < h; y++ {
for x := 0; x < w; x++ {
ret[i] = grid[x][y][0]
ret[i+1] = grid[x][y][1]
ret[i+2] = grid[x][y][2]
i += 3
}
}
return ret
}